Casi, over on Eclyptic Rift (which you shouldn’t need the link for because you read it anyway. Right!?) is once again going all meta on us. I actually enjoy these posts immensely, because an exploration of MMOs on a social, psychological and even ethical level is an exploration into the psyches of the players of said games, and in a broader sense, human nature at large.
Today, I specifically want to look at this:
EVE, the original seductress… wait, wrong EVE. But still: she’s that incredibly intelligent girl I once knew who had a mind second to none, a darkly attractive style all her own, and an attitude to match. Difficult, but for anyone fortunate enough to get her attention, a supernova couldn’t even hold a candle to her. Unfortunately, that could also hold true for her acerbic wit and anger.
WoW certainly is. She’s that hot girl who treated everyone with a dazzling smile, who maintained a style that easily blended cutting-edge fashion with simple classics, and looked great on your arm. But she knew nothing about anything of great significance, so while the sparks might fly at first, eventually the whole thing fizzled.
And here is where I offer up my own analogy along the same lines. If WoW was a cheerleader; a stereotype of a blonde bimbo who’s great for a laugh and for a fun time, but has all the charisma and wit of a grapefruit, then EVE is that deliciously different, clever cyberpunk girl you always had the hots for, but didn’t have the foggiest where to begin.
Back in reality, successful polygamous relationships are very hard work, and 9 times out of 10 they don’t work at all due to individual preferences, emotional needs and other such things. If you know anyone who does have a successful polygamous relationship (out of choice rather than religious doctrine – though I’m not suggesting there’s anything wrong with how anyone lives their life), then you know that all parties are incredibly happy. The chances of you finding a hot cheerleader who is that cyberpunk chick on the side is incredibly unlikely, so we look elsewhere to satisfy the id, ego or super-ego; whichever is needing the attention (if you happen to follow Freud’s structural model of the psyche anyway).
Playing WoW and EVE together (or at least having active, played subscriptions for both) is on a basic level the act of having your cake and eating it too. You get all the thrills of instant gratification, with bright colours, fast-paced action and limited thinking required (id/ego), coupled with the deep-thought, long-term goal-centric sandbox of patience and cunning (ego/super-ego). Its polygamy, but in a totally geeky non-committal kind of way.
There’s a lot of animosity between the EVE community and WoW. I think the preconceived notion is that Warcraft is for idiots, twelve year olds, or idiot twelve year olds, but that’s not exactly true. Its also for people that want to unwind. Using yet another analogy (*groan*) Warcraft is a soap opera, or a sitcom, and EVE is a gritty drama.
Avoiding further use of analogies, I shall leave with a simple statement of fact. You can like both, despite what your peers may say.